Bitsquid was founded in Stockholm in 2009 by the owners of Fatshark and the former lead engineers of Grin. Bitsquid operates in the video games middleware sector and has developed a new high-end game engine. The game engine is a licensable platform for creating computer games, built from to focus on performance, flexibility and productivity. Bitsquid has a comprehensive product with an established set of customers on a global market.
It was just announced that Bitsquid has been acquired by Autodesk. Autodesk tells us that: “With the acquisition of Bitsquid, Autodesk is bringing expertise in 3D game development and proven game engine technology in house. We are significantly expanding our portfolio of game making tools, complementing our middleware and 3D animation tools: Autodesk® 3ds Max®, Autodesk® Maya®, and Autodesk® Maya LT™ software. Across Autodesk, this technology will fuel new product development in our Media & Entertainment business, and enable a new class of design animation tools.”
Later this year, Autodesk will introduce a modern and flexible 3D game engine based on the Bitsquid engine. By introducing a game engine, Autodesk can offer game makers a more complete game creation workflow from concept to release.